Updated

The ARC Raiders bounty system, explained

ARC Raiders does not ship with a player bounty system. There is no bounty board in Speranza, no most-wanted list in the menus, and no way for the game to pay you for hunting a specific raider. This page covers what the community built instead, and how the real-money version on BountyRaiders works: how a contract gets posted, what a valid kill looks like, and how a hunter actually gets paid.

Does ARC Raiders have a bounty system?

Not for players. ARC Raiders gives you contracts and quests against the machines, but it has no built-in way to put a price on another raider's head, no player most-wanted list, and no mechanism for the game to pay you for eliminating a specific person. If you have searched for an ARC Raiders bounty system and come up empty, that is why.

It is one of the most requested community features, so the community built its own. There are free report lists that rank players by votes and reward points, and there is BountyRaiders, where the bounty is real money: raiders fund the contracts themselves, other raiders hunt them, moderators check the evidence, and the money moves between players rather than coming from the game.

Is there a bounty board in Speranza?

Not in the game. Speranza is the underground city where you kit up between raids and where eliminated raiders end up. There is no bounty board down there and no NPC handing out player contracts.

If you searched for Speranza bounties, you may be looking for Speranza Bounties, a separate fan-made website that runs a free, vote-driven most-wanted list and rewards confirmed kills with points and leaderboard placement. It is not connected to BountyRaiders. This site is the real-money version of the same idea: a named target, a cash reward held in escrow, a reason the bounty was posted, and a moderated payout to the hunter who proves the kill. See how the ARC Raiders bounty sites compare.

How a bounty gets posted

Anyone with a free account can put a bounty on a raider by their exact in-game display name. You set the reward, $5 or more, and write the reason: extract camping, fake-friendly betrayals, mining a tunnel exit, ratting loot rooms, or plain revenge. The name has to be exact, because moderators verify claims by matching the name in the proof against the name on the contract.

The reward is held as on-platform credit as soon as the bounty goes live, so hunters know the money exists before they spend a raid chasing it. Contracts run for 30 days. If nobody produces valid proof in that window, the credit returns to whoever posted it. Step-by-step: how to post a bounty.

How hunting a bounty works

You have to claim a contract before you engage the target. This is the rule people get wrong most often: a kill made without an active claim does not pay out, because the platform tracks the hunt from the moment you accept it. Several hunters can chase the same target at once, and the payout goes to the first person whose proof is approved.

Reward size sets who can claim what. Bounties up to $10 are open to every registered raider, up to $25 needs Premium, and anything larger is VIP-only. The platform's own streamer bounties are $20 each, which puts them in Premium-or-VIP territory, and every streamer bounty needs video proof so the highest-profile contracts are settled on a clean clip. The full hunter guide walks through every step.

What counts as a valid bounty kill

Only a full elimination counts: the target has to be sent back to Speranza. Downing someone is not enough, because a teammate can revive them. The kill also has to be credited to you by the game: if you do most of the damage but another squad lands the final blow, the bounty is not yours.

For proof, a video clip of the fight and the elimination is best. The minimum is screenshots of the end-of-match log showing three things: the target's name, your name, and the KNOCKED OUT or elimination entry. Blurry or ambiguous submissions get rejected. If you cannot fit both names in one shot, two screenshots from the same match are fine.

Stream sniping is banned

Watching a target's broadcast to find or track them in-game is strictly prohibited, and it is the fastest way to lose a payout. Every kill has to be organic: you find the target through normal gameplay. Proof showing suspicious timing, impossible pathing or a third-party overlay gets rejected, and repeat offences are a permanent ban.

This matters most for streamer bounties, which is exactly why those require video. The clip shows how you found the target, not just that you killed them. More on streamer bounties and stream sniping.

How hunters get paid

When a moderator approves your claim, the payout lands in your BountyRaiders wallet minus the platform fee for your tier: 15% on Free, 10% on Premium and VIP. Wallet credit can go toward posting your own bounties, buying a higher tier, or a withdrawal.

Withdrawals go to PayPal, with a $1 minimum and a transfer fee deducted, and are processed manually. If you killed someone and want to know whether there was money on their head before you go looking through the board, the Did I Win? checker matches post-match names against live contracts without an account. Tier limits and fees in full.